AI Insights · Timothy · October 2025
Top Boxing Games on iOS in Ukraine: Q3 2025 Performance
Explore the performance of top boxing games on iOS in Ukraine during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the boxing game category on iOS in Ukraine showcased varied performances among the top contenders. This analysis, based on data from Sensor Tower, highlights trends in downloads, revenue, and active users.
Real Boxing 2 by Vivid Games S.A. experienced fluctuations in weekly revenue, peaking at $121 in mid-August. Downloads saw a peak of 610 in July, while active users reached their highest at 920 around the same time.
MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. showed modest revenue with a peak at $34 in late August. Downloads trended downwards from 502 to 220 by the end of September, whereas active users remained relatively stable, hovering around 600.
BoomBit, Inc.'s Boss Fight. saw a significant rise in downloads, particularly in early September with 651 downloads. Active users spiked to 1.5K in the same period, although revenue remained negligible.
I, The One - Fighting Games, published by Azur Interactive Games Limited, maintained a steady revenue trend, peaking at $45 in late August. Downloads fluctuated, with a slight increase in late September, and active users showed a gradual decline from 850 to around 500.
Finally, Real Boxing: KO Fight Club also by Vivid Games S.A., maintained low but consistent revenue, peaking briefly at $23. Downloads and active users showed slight fluctuations but remained relatively stable throughout the quarter.
These insights provide a snapshot of the competitive landscape for boxing games on iOS in Ukraine, as observed in Q3 2025. For more detailed analytics, visit Sensor Tower.